Summary Prototypes Original Proposal Basic Idea Motivation Realization Lab Notebook July 2001 September 2001 October 2001, 1st – 7th October 2001, 8th – 16th March 2002, 1st – 21st March 2002, 22nd – 31st … Continue reading →
A 3D-object displayed using a 3D-image spatial drawing device. Credit: National Institute of Advanced Industrial Science and Technology. A collaboration of the Japanese National Institute of Advanced Industrial Science and … Continue reading →
Abstract Presented is a laser light show utilizing a ds-PIC controller as an arbitrary waveform generator (ARB). The controller allows vector patterns to be either stored in flash (program) memory … Continue reading →
Scattering of light makes the sky appear blue, clouds white, and turns the sun red at sunset. A simple demonstration will give you a pretty good idea what scattering is. … Continue reading →
Ph.D. Research Capacitive Fingerprinting: User Differentiation Through Capacitive Sensing At present, touchscreens can differentiate multiple points of contact, but not who is touching the device. We propose a novel sensing … Continue reading →
This code written in Matlab demonstrates how to reconstruct a face from information captured by the Kinect. What it does, is that it makes a pointgrid, and fills that grid … Continue reading →
I have recently purchased a Kinect camera (although I do not even own an X-Box). It’s main purpose is to get the multi-touch working on it. Well, multi-touch: multi-sky-touch … Continue reading →
Contact: Martin Oswald, Maria Klodt For a human, it is usually an easy task to get an idea of the 3D structure shown in an image. Due to the loss of … Continue reading →
Overview LabVIEW FPGA enables designers to use less engineering resources and get to market faster than with other FPGA design tools. With LabVIEW FPGA 2012, we’ve made further improvements to help … Continue reading →
Preface 1 What Is Digital Signal Processing? 1.1 Some History and Philosophy 1.1.1 Digital Signal Processing under the Pyramids 1.1.2 The Hellenic Shift to Analog Processing 1.1.3 “Gentlemen: calculemus!” 1.2 Discrete Time 1.3 Discrete Amplitude 1.4 Communication Systems … Continue reading →
Description When looking at future embedded systems and their design, especially (but not exclusively) in the multi-media domain, we observe several problems: high performace (100 GOPS and far beyond) has … Continue reading →
In Models of Computation: Exploring the Power of Computing, John Savage re-examines theoretical computer science, offering a fresh approach that gives priority to resource tradeoffs and complexity classifications over the structure of … Continue reading →
The functions in this section use a so-called pinhole camera model. In this model, a scene view is formed by projecting 3D points into the image plane using a perspective … Continue reading →
The functions in this section use the so-called pinhole camera model. That is, a scene view is formed by projecting 3D points into the image plane using a perspective transformation. … Continue reading →
Preface Computations are designed to solve problems. Programs are descriptions of computations written for execution on computers. The field of computer science is concerned with the development of methodologies for … Continue reading →
Lectures and labs illustrate how to build a multicore computer system. Topics include parallelism, instruction-set architecture, memory hierarchy, and communication primitives. Using a field-programmable gate array (FPGA) board, programmed with … Continue reading →
Administrative details Instructor: Pavel Tvrdik email: tvrdik@cs.wisc.edu Office: CS 6376 Phone: 265-5907 Office hours: Tuesday/Thursday 9:30-11:00 a.m. or by appointment Lecture times: Tuesday/Thursday 08:00-09:15 a.m. Classroom: 1221 Computer Sciences The … Continue reading →
Preface Welcome to Designing and Building Parallel Programs ! My goal in this book is to provide a practitioner’s guide for students, programmers, engineers, and scientists who wish to design and build … Continue reading →
Table of Contents Abstract Overview What is Parallel Computing? Why Use Parallel Computing? Concepts and Terminology von Neumann Computer Architecture Flynn’s Classical Taxonomy Some General Parallel Terminology Parallel Computer Memory … Continue reading →